Taijutsu (体術; Literally meaning "Body Techniques") are non-elemental, offensive techniques that a cost a low amount of chakra. All Taijutsu (besides Kinjutsu) costs 10 CP to perform, which is beneficial. However, when the user performs a Taijutsu, the user takes a small amount of damage (5% of their HP) when using it. Many Taijutsu can be purchased at the Academy.
List of taijutsu[]
Name | Level | Damage | Cooldown | Description | Gold | Tokens |
---|---|---|---|---|---|---|
Kinjutsu: Phantom Impulse | 1 | 10 | 10 | (Kinjutsu) Target 10% maximum HP as damage. Damage done not affected by any status; this Jutsu can be dodged. | (Not for Sale) | (Not for sale) |
Dragon Fist | 3 | 40 | 8 | A dragon fist strike. (Using Taijutsu reduce your HP by 5%) | 300 | 0 |
Head Kick | 6 | 70 | 10 |
Do a swift head kick on your opponent and stun them for 1 turn. (Using Taijutsu reduce your HP by 5%) (Not effective on World Boss) |
610 | 0 |
Cannonball Strike | 9 | 50 (x2) | 10 | Cannonball punch followed by a quick dash kick. (Using Taijutsu reduce your HP by 5%) | 750 | 0 |
Swift Kick | 11 | 120 | 10 | A quick dash of flying kick to an opponent. (Using Taijutsu reduce your HP by 5%) | 920 | 0 |
Three Combat Rapid | 15 | 160 | 10 | Attack the enemy with 3 combat hits. (Using Taijutsu reduce your HP by 5%) | 1,290 | 0 |
Rapid Uppercut | 19 | 200 | 10 | Attack the enemy with combat and concern on the raising fist. (Using Taijutsu reduce your HP by 5%) | 1,710 | 0 |
Four Palm | 23 | 240 | 10 | Concentrate chakra on hand and attack the enemy four times. (Using Taijutsu reduce your HP by 5%) | 5,130 | 0 |
Assault Kick | 25 | 260 | 10 | Attack the enemy back neck. (Using Taijutsu reduce your HP by 5%) | 5,760 | 0 |
Sky Kick | 28 | 290 | 10 | Combine with three heavy kicks. (Using Taijutsu reduce your HP by 5%) | 6,880 | 0 |
Enhanced Strength Fist | 30 | 310 | 10 | Concentrate power within fist and hit target. (Using Taijutsu reduce your HP by 5%) | 7,800 | 0 |
Elbow Knee Combo | 33 | 170 (x2) | 10 | Hit target with elbow and knees. (Using Taijutsu reduce your HP by 5%) | 9,580 | 0 |
Flash Smash | 36 | 185 (x2) | 10 | Hit target continously and give a fatal hit from the top. (Using Taijutsu reduce your HP by 5%) | 12,100 | 0 |
Flurry Kick | 39 | 200 (x2) | 10 | Kick target continously and give a fatal hit from the top. (Using Taijutsu reduce your HP by 5%) | 15,790 | 0 |
Eagle Sky Kick | 45 | 230 (x2) | 10 | Crash and attack target like an eagle. (Using Taijutsu reduce your HP by 5%) | 34,300 | 0 |
Hundred Break | 48 | 163 (x3) | 10 | Collapse the target by breaking target's joints. (Using Taijutsu reduce your HP by 5%) | 47,800 | 0 |
Swallow Dance Kick | 51 | 520 | 10 | Hit target with elegant dancing movements. (Using Taijutsu reduce your HP by 5%) | 63,120 | 0 |
Thousand Violence Strike | 54 | 540 | 10 | A destructive attack without hesitation. (Using Taijutsu reduce your HP by 5%) | 95,100 | 0 |
Strike And Shadow | 57 | 580 | 10 | An attack that is so swift that the target can only glimpse the shadow. (Using Taijutsu reduce your HP by 5%) | 129,350 | 0 |
Night Ultimate Dance | 60 | 610 | 10 | Ruthless attack from the dark. (Using Taijutsu reduce your HP by 5%) | 177,400 | 0 |
Special event Taijutsu[]
There are Taijutsu that can only be obtained through special events.
Name | Level | Damage | Cooldown | Chakra | Description | Obtained by |
---|---|---|---|---|---|---|
Kinjutsu: Death Touch Palm | 1 | 62 (x4) | 10 | 10 | (Kinjutsu) A technique that attacks meridian to stop CP flow in the body. Defender cannot use any jutsu and charge for 2 turns. | Winning the Clan War Season 1 event. (1st place) |
Kinjutsu: Sakura-ryu | 40 | 328 | 12 | 100 | (Kinjutsu) Hit target's organs and disable him from healing himself for 6 turns. | Winning the Clan War Season 4 event. (1st place) |
Kinjutsu: Pishamen-ryu | 1 | 164 | 12 | 10 | (Kinjutsu) After using this skill on a target, anyone who attacks the same target within the comming 3 turns can recover HP. (Amount 60% of damage made) | Winning the Clan War Season 6 event. (1st place) |
Kinjutsu: Fiery Night Phoenix | 1 | 164 | 10 | 10 | (Kinjutsu) Give a fiery punch to target and inflict burning. (Reduce HP by 3%) (4 turns) | Winning the Clan War Season 9 event. (1st place) |
Kinjutsu: Dynamic Dragon Strike | 1 | 328 | 10 | 10 | (Kinjutsu) Create a dragon-shaped air pressure to crash target and reduce his attack damage by 98%. (4 turns) (Using Taijutsu reduce your HP by 5%) | Winning the Clan War Season 10 event. (1st place) |
Kinjutsu: Violent Quake Fist | 1 | 488 | 10 | 10 | (Kinjutsu) Focus attack at your enemy's heart and remove all positive status effects as well as reduce his dodge rate by 20% (3 turns) | Winning the Clan War Season 13 event. (1st place) |
Kinjutsu: Kizui Kimama | 1 | 0 | 16 | 10 | (Kinjutsu) Absorb natural energy for faster healing - Recover 6% HP for the next 5 turns. | Hanami Festival 2011 event. |
Kinjutsu: Meridian Breakthrough | 1 | 0 | 14 | 10 | (Kinjutsu) Create a chakra armor that bounces 90% damages back to enemy and recover 8% HP. (3 turns) | Winning the Clan War Season 14 event. (1st place) |
Kinjutsu: Sake Heihachi | 10 | 0 | 50 | 100 | (Kinjutsu) Increase 25 points damage during battle after use. | Claiming it from the sixth set of the Ninja Challenge during Ninja Saga's 2nd Anniversary. |
Kinjutsu: Meteor Blast | 1 | 648 | 12 | 10 | (Kinjutsu) Immediately reduce target CP by 75%; and reduce his attack damage 50%. (3 turns) | Winning the Clan War Season 17 event. (1st place) |
Kinjutsu: Phantom Impulse | 1 | 10 | 10 | 10 | (Kinjutsu) Target 10% maximum HP as damage. Damage done not affected by any status; this Jutsu can be dodged. | Purchasing 2,200 or 7,500 Tokens or a Ninja Emblem between September 30, 2011 to October 9, 2011.Later re-appears as Ninja Scratch Card's grand prize between January 10, 2012 to January 17, 2012. |
Kinjutsu: Advance Phantom Impulse | 1 | 10 | 10 | 10 | (Kinjutsu) Target 15% maximum HP as damage. Damage done not affected by any status; this Jutsu can be dodged. Increase 15% Damage for the next 5 turns. | Purchasing it between October 6, 2011 and October 13, 2011 for 500 Tokens but requires (and replaces) Kinjutsu: Phantom Impulse. |
Kinjutsu: Air Pecker Palm | 1 | 648 | 5 | 10 | (Kinjutsu) Directly attack target's weak point, target will receive extra 100% damage in next turn. | Winning the Clan War Season 20 event. (1st place) |
Kinjutsu: Meridian Break Step | 1 | 648 | 10 | 10 | (Kinjutsu) Focus on target's meridian, and kick into pressure point rapidly which target fail to use Jutsu and Charge for 2 turns. (Using Taijutsu reduce your HP by 5%) | Winning the Clan War Season 21 event. (1st place) |
Kinjutsu: Muscle Front Beheading | 1 | 648 | 10 | 10 | (Kinjutsu) Interrupt enemy's nervous system which disallow any weapon attack. Also will use up 300% CP on any Jutsu (3 turns)(Reduce 5% HP after used) | Winning the Clan War Season 22 event. (1st place) |
Kinjutsu: Genbu Defensive Style | 1 | 0 | 5 | 10 | (Kinjutsu) Prepare a defense position to increase protection. Damage reduce 20% (2 turns) | Exchanging 5 Friendship Kunai in the Friendship Shop between March 13, 2012 and June 20, 2012. |
Kinjutsu: Tiger High Kick | 1 | 100 | 15 | 200 | (Kinjutsu) Large amount of chakra released to block target's body circulation. Reduce target's HP and CP by 1% for 10 turns. | Receiving it as a random prize in the Second Prize list of the Egg Hunting event. |
Kinjutsu: Wolf Fists' Attack | 1 | 100 | 20 | 200 | (Kinjutsu) Ultimate leverage of chakra for attack. Reduce target's 10% HP | Receiving it as a random prize in the Second Prize list of the Egg Hunting event. |
Kinjutsu: Gathering Clouds of Heaven | 40 | 328 | 8 | 10 | (Kinjutsu) A devastating attack which uses chakra to summon the mighty weapon Gathering Clouds of Heaven. Deals 141 HP damage each turn for 10 turns. | Obtaining it as a random prize from the Second Prize set of the Special Minis Machine. |
Kinjutsu: Sky Dominate Fist | 20 | 168 | 8 | 10 | (Kinjutsu) A powerful hit towards enemy's weak point with pin-point precision. Reduce 73HP damage each turn for 10 turns. | Obtaining it as a random prize from the Second Prize set of the Special Minis Machine. |
Kinjutsu: Takamagahara | 1 | 50 | 50 | 10 | (Kinjutsu) Remove all positive status effect of target. Reduce target HP & CP by 10% 10 turns. (Based on maximum HP & CP) | Claiming it by accumulating 20,000 Anniversary Points during the 3rd Anniversary event. |
Shadow Hundred Combo | 70 | 568 | 8 | 0 | Summon shadow clone to strike the enemy. Reduce his attack damage 15%. (3 turns) | Receiving it as a random prize as a second prize from the Golden Ninja Scratch Card between July 24, 2012 and August 15, 2012. |
Bone Carnage Technique | 45 | 368 | 8 | 10 | A technique combines by secret weapon and Taijutsu. Target causes bleeding effect. (Bleeding +10% damage taken for 3 turns) | Receiving it as a random prize as a second prize from the Golden Ninja Scratch Card between July 24, 2012 and August 15, 2012. |
Kinjutsu: Shunsatsu | 80 | 648 | 10 | 10 | Thousands hits in rapid succession, disable target form healing himself for 6 turns. | Winning the Clan War Season 29 event. (1st place) |
Kinjutsu: Black Friday Punch | 1 | 10 | 31 | 10 | Target has a rare chance of 'Stun' for 23 turns. | Claiming it from Headquarters |
Kinjutsu: Gara Jinrai | 80 | 648 | 5 | 10 | Attack at a speed so high that enemies cannot respond to it. This Taijutsu is extremely accurate and can be used frequently. | Winning the Clan War Season 31 event. (1st place) |
Kinjutsu: Devil Seal | 1 | 300 | 10 | 10 | Use the power of darkness to drain 33% of target's CP, and inflict Chaos. (1 turn) | Winning the Clan War Season 32 event. (1st place) |
Kinjutsu: Raising Dragon Strike | 1 | 300 | 10 | 10 | Summon the sleeping dragon under the ground to attack enemy to reduce target's attack damage by 50% and prevent him from healing himself for 4 turns. (Using Taijutsu remove your HP by 5%) | Winning the Clan War Season 33 event. (1st place) |
Other Taijutsu[]
These normal Taijutsu cannot be purchased from the Academy. However, they are obtained through different methods.
Name | Level | Damage | Cooldown | Chakra | Description | Obtained by |
---|---|---|---|---|---|---|
Rapid Fist | 1 | 20 | 4 | 10 | A rapid strikes of fist. (Using Taijutsu reduce your HP by 5%) | Completing Hardworking Student Grade C Mission once. |
Rapid Kick | 2 | 30 | 6 | 10 | A rapid strikes of kick. (Using Taijutsu reduce your HP by 5%) | Completing Hardworking Student Grade C Mission twice. |
Rapid Strike | 5 | 48 | 8 | 10 | Heavy rapid strikes of fist(Using Taijutsu reduce your HP by 5%) | Receiving it as a level up gift only at level 5. |
List of Taijutsu in the iOS version[]
Taijutsu in the mobile version of Ninja Saga is a bit different from Taijutsu in the web version of Ninja Saga. While most Taijutsu in the web version of Ninja Saga cost 10 CP to use and only take recoil damage unless if the target is defeated, every Taijutsu in the mobile version of Ninja uses no CP to perform but even if the target is defeated by a Taijutsu, the user still takes damage unless if it is the end of the round.
Here is a list of Taijutsu from the mobile version of Ninja Saga. Note that the data of these Taijutsu are at Rank 1.
Name | Level | Chakra | Cooldown | Description | Gold | Tokens | Required skill(s) |
---|---|---|---|---|---|---|---|
Taijutsu Rapid Fist | 1 | 0 | 4 | Dmg 59 HP Sacrify 5% |
0 | 0 | None |
Dragon Tail Kick | 3 | 0 | 3 | Dmg 50 HP Sacrify 3% |
0 | 60 | Taijutsu Rapid Fist |
Dragon Fist | 5 | 0 | 5 | Dmg 65 HP Sacrify 5% |
500 | 0 | None |
Taijutsu Rapid Kick | 9 | 0 | 4 | Dmg 73 HP Sacrify 5% |
1,100 | 0 | Taijutsu Rapid Fist |
Head Kick | 13 | 0 | 5 | Dmg 79 HP Sacrify 5% |
2,500 | 0 | Dragon Fist |
Cannonball Strike | 17 | 0 | 6 | Dmg 88 HP Sacrify 5% |
4,000 | 0 | Taijutsu Rapid Kick + Head Kick |
Swift Kick | 20 | 0 | 6 | Dmg 95 HP Sacrify 5% |
10,000 | 0 | Cannonball Strike |
Three Combat Rapid | 23 | 0 | 6 | Dmg 110 HP Sacrify 5% |
17,000 | 0 | None |
Rapid Uppercut | 27 | 0 | 7 | Dmg 117 HP Sacrify 5% |
25,000 | 0 | Swift Kick |
Four Palm | 30 | 0 | 7 | Dmg 152 HP Sacrify 5% |
33,000 | 0 | Rapid Uppercut |
Assault Kick | 32 | 0 | 8 | Dmg 163 HP Sacrify 5% |
35,000 | 0 | Rapid Uppercut |
Sky Kick | 34 | 0 | 8 | Dmg 174 HP Sacrify 5% |
38,000 | 0 | Four Palm + Assault Kick |
Enhanced Strength Fist | 38 | 0 | 8 | Dmg 197 HP Sacrify 5% |
46,000 | 0 | Sky Kick |
Flurry Kick | 43 | 0 | 8 | Dmg 227 HP Sacrify 5% |
30,000 | 0 | Four Palm + Enhanced Strength Fist |
Hundred Break | 45 | 0 | 8 | Dmg 241 HP Sacrify 5% |
32,000 | 0 | Flurry Kick |
Elbow Knee Combo | 48 | 0 | 8 | Dmg 261 HP Sacrify 5% |
35,000 | 0 | Enhanced Strength Fist + Hundred Break |
Swallow Dance Kick | 53 | 0 | 8 | Dmg 298 HP Sacrify 5% |
40,000 | 0 | Flurry Kick |
Twelve Palm | 56 | 0 | 8 | Dmg 321 HP Sacrify 5% |
40,000 | 0 | Elbow Knee Combo + Swallow Dance Kick |
Strategies with Taijutsu[]
Every time a pure Taijutsu user levels up, it is recommended that he/she should increase Fire Attribute, Earth Attribute, and/or Thunder Attribute. Since Taijutsu users are offensive, increasing Fire Attribute will increase their damage of their Taijutsu (and other attacks) by an extra 0.4%. But since Taijutsu users are more vulnerable and since they lose health from performing taijutsu, a high amount of points in Earth Attribute would help the user from getting killed from performing a Taijutsu. Adding points to Thunder Attribute is optional but it will increase the critical rate (by 0.4%) and critical damage (by 0.8%) since the Thunder Attribute is based on offense too.
The survival chance of a Taijutsu user may be low, even with a high amount of points added to the Earth Attribute. Since healing scrolls cost gold, Taijutsu users may need to have Refresh techniques from Water Ninjutsu to help them recover health but then Taijutsu users may need to charge their chakra more often since ninjutsu uses more chakra than Taijutsu.
Jounin who mainly uses Taijutsu are recommended that they should buy the Eight Extremities Extreme Talent since the Eight Extremities talent mainly focus on Taijutsu. The Eight Extremities passive skill in this talent will increase the damage of Taijutsu by a maximum of 20% at level 10 and reduces the recoil damage from using Taijutsu by 100% at level 10, making a Taijutsu user to receive 0 damage from using Taijutsu. Along with Earth Attribute, the Eight Extremities Strengthen passive skill will increase the maximum health of the Taijutsu user but up to a maximum 10% at level 10, as well as giving the Taijutsu user 20% extra agility. The Extreme Mode skill will greatly increase the damage of Taijutsu (up to 80% extra at level 10) for 5 turns but the user cannot recover health for 4 turns.
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